
As of tomorrow users inside of Playstation Home will no longer be able to run along the rooftops and float in mid-air, well at least in some cases anyway.
As you wonder around Playstation Home you do quite often notice users who have managed to get into the most unusual places, floating in mid-air, running along rooftops and walls, standing on tables and chairs, walking on hand rails, standing on poster-boards and the list goes on and on. Well it seems Sony have got fed up with all this “mostly” harmless frolicking in Home and have decided to put an end to some of it.
In the update scheduled for tomorrow Home will actually be upgraded to Home BETA v1.21, this update will bring along a whole bunch of bug-fixes and changes/improvements of which quite a few will most likely put an end to certain styles of glitching, they are as follows:
- ”Adjusted the way characters get up from seating to make them less prone to popping in and out of seats that are close together”
- “Fixed a bug that would result in characters standing on top of certain types of seating after standing.”
- “Fixed a bug that would allow character to run or slide while performing spot idle animations.”
- “We’ve slowed down the speed at which you can rotate furniture”
So by the sounds of it you will still be able to do the “wiggle” glitches, but any of you who want to explore the areas such as the FarCry train station I suggest you do your glitching tonight, and any of you wanting to explore the land around your Apartments or just want to place furniture on top of your apartments then I suggest you do so before the end of tonight. I would believe that the furniture rotation speed change is a way of preventing these glitches, but on that I could be wrong.
You can view all the changes coming to home tomorrow in this article here
What do you think of Sony’s tactics on reducing glitching? Do you Glitch and will you miss it? Let us know any opinions you may have on this!
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Tags: Playstation Home, ps3

6 responses so far ↓
1 moovuly // May 20, 2009 at 3:19 pm
Oh Noes! Of course we gonna miss the seat glitches! They made exploration fun in HOME! Unless we can find another way around this! RIP seat glitchers!
2 Henry Harris // May 21, 2009 at 7:35 pm
Fixing glitches is good, but in my opinion there is a design “glitch” that needs addressing. Right now everyone’s apartment occupies the same space i.e. they all have the same 3D view they can never visit. I would really like to know if Sony intends to create a virtual world, or will Home remain not much more than window dressing to sell games? To me, a good virtual world is like a good fiction. The illusion of existing in a self-consistent universe is paramount.
3 STAR // May 29, 2009 at 4:36 am
yeah home is better when u glitch.. just sad people who cry because they cant do it…
4 The Future of Sega // Jun 7, 2009 at 12:02 am
About fu***** time!
5 Grandt // Jun 22, 2009 at 12:38 pm
One thing to make Home more ‘alive’ would be the very obvious feature of having the time reflected in the lighting, as it is it’s pretty much midday all the time. Why not have the time of day in home follow what ever time it is in the server, and the time of day follow your time when at the residences.
6 Henry Harris // Jun 22, 2009 at 3:06 pm
Maybe it’s the economy, but I’m getting the impression that Sony isn’t putting a lot resources into Home unless it’s directly tied to marketing a game. Now don’t get me wrong, there’s nothing wrong with that, but if that’s all Home is, then it directly competes with the copious amount of downloadable videos and demos that it already makes available online. The concept of creating a virtual social space for players to discuss games isn’t a bad one, it just seems forced when that’s all there is. As it is now, an internet site where players trade comments on a game and watch movies about the game seems more direct and efficient.
This will change if Sony’s ultimate goal is to create a virtual world similar in concept to Second Life. For example, instead of a jungle in a game being simply an address in Home, a concept similar to an internet address, it could become conceptually realized as part of a 3D world to be explored. It’s like the difference between visiting animals in the zoo and trekking to darkest Africa. No doubt this is a daunting concept time and money wise, but done incrementally it could well pay off in the long run. But the way it stands now, I’m afraid this could be yet another example of great Sony technology losing to Microsoft because they haven’t thought through their long-term strategy.
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